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Smith & Wesson M629 Deluxe Magnum44

A remake of gaming low poly project based on my previous model. Rendered in Marmoset Toolbag and Unreal Engine 4.
- Optimized the mesh, rearranged UV maps, repainted textures, and manually processed LODs.
- LOD 0 to 4 contains 14929, 7198, 3909, 1780, and 891 tris.
- Used 2 material sets, 4K for the revolver, 1K for the bullets, including BaseColor, Normal, RMA, and MatIDMask
- Intergraded the components into Unreal Engine, assembled them inside a blueprint, and used timeline nodes to create Single Action and Double Action firing and reloading animations.

Animated SnW M629D